CommonEvent 57
Name = "スキル：遊ぶ341～360"

  999([74])
  ControlVariables([11, 11, 0, 2, 1, 5])
  ConditionalBranch([1, 100, 0, 341, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith & Lilim>Ufufu..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lilith & Lilim giggle as they smile..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith & Lilim>Playing with fire is like a succubus...fufu."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith & Lilim>Fufu..."])
      ShowText([""])
      ChangeState([0, 191, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lilith & Lilim caress each other's bodies...\nLilith & Lilim became horny!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith & Lilim>Look into our eyes..."])
      ShowText([""])
      Script(["interrupt_skill(2560)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith & Lilim>Fufu..."])
      ShowText([""])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 342, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Esmeralda>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Esmeralda is staring blankly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Esmeralda>Possessing..."])
      ShowText([""])
      Script(["interrupt_skill(2959)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Esmeralda>Let me have a short rest..."])
      ShowText([""])
      ChangeState([0, 342, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Esmeralda fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Esmeralda>I will give you this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Esmeralda presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([387, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[387]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["m_shadow_fc1", 0, 0, 2])
      ShowText(["\\n<Esmeralda>It is fun to play with fire..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 343, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["enenra_fc1", 1, 0, 2])
      ShowText(["\\n<Yugiri>Kukuku..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yugiri is laughing boldly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["enenra_fc1", 2, 0, 2])
      ShowText(["\\n<Yugiri>The youth are completely unreliable nowadays..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yugiri is complaining to herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["enenra_fc1", 1, 0, 2])
      ShowText(["\\n<Yugiri>It's a festival! A one-person festival!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yugiri is dancing and singing happily..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["enenra_fc1", 1, 0, 2])
      ShowText(["\\n<Yugiri>Here, you can have this!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Yugiri presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([396, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[396]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["enenra_fc1", 1, 0, 2])
      ShowText(["\\n<Yugiri>Playing with fire is fun..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 344, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kirin_fc1", 0, 0, 2])
      ShowText(["\\n<Kirin>This is drawing..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kirin is doodling on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kirin_fc1", 0, 0, 2])
      ShowText(["\\n<Kirin>A discharge!"])
      ShowText([""])
      Script(["interrupt_skill(3308)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kirin_fc1", 3, 0, 2])
      ShowText(["\\n<Kirin>Nooo, my body was shocked...!"])
      ShowText([""])
      ChangeState([0, 344, 0, 15])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kirin's body went numb!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kirin_fc1", 0, 0, 2])
      ShowText(["\\n<Kirin>Here, you should build up your strength with this."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Kirin presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([388, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[388]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kirin_fc1", 0, 0, 2])
      ShowText(["\\n<Kirin>Now, let's cause a little mischief..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 345, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
      ShowText(["\\n<Jakotsu>Kukuku..."])
      ShowText([""])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
      ShowText(["\\n<Jakotsu>Haven't you been told since ancient times to be coiled by the long ones...?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jakotsu began preaching!\n...But nobody was listening."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
      ShowText(["\\n<Jakotsu>I'm going to hibernate for a bit..."])
      ShowText([""])
      ChangeState([0, 345, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jakotsu fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
      ShowText(["\\n<Jakotsu>Here, have this."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Jakotsu presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([332, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[332]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["zyakotuonna_fc1", 0, 0, 2])
      ShowText(["\\n<Jakotsu>You're a nuisance...!"])
      ShowText([""])
      Script(["interrupt_skill(2741)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 346, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
      ShowText(["\\n<Beheena>*glance*...!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Beheena makes a sidelong glance...\nHowever, it appeared to be more like a glare!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
      ShowText(["\\n<Beheena>Move it!!"])
      ShowText([""])
      Script(["interrupt_skill(2695)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
      ShowText(["\\n<Beheena>I've been gettin' hungry..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Beheena is eating some food she stole..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
      ShowText(["\\n<Beheena>Eat this!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Beheena presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([376, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained Chi Pa Pa!!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["behemoth_fc1", 0, 0, 2])
      ShowText(["\\n<Beheena>Oooooh!"])
      ShowText([""])
      Script(["interrupt_skill(2698)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 347, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["wyvern_fc1", 1, 0, 2])
      ShowText(["\\n<Warvein>Let's have some fun once in a while...!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Warvein is dancing and singing happily..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
      ShowText(["\\n<Warvein>Flap! Flap!"])
      ShowText([""])
      Script(["interrupt_skill(2831)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
      ShowText(["\\n<Warvein>I'm going to sleep a bit..."])
      ShowText([""])
      ChangeState([0, 347, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Warvein fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
      ShowText(["\\n<Warvein>Have this!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Warvein presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([358, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[358]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["wyvern_fc1", 0, 0, 2])
      ShowText(["\\n<Warvein>Oooooh!!"])
      ShowText([""])
      Script(["interrupt_skill(2698)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 348, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
      ShowText(["\\n<Giga>Hazy..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Giga is in a daze..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
      ShowText(["\\n<Giga>*munch munch*..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Giga is eating some food she stole..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
      ShowText(["\\n<Giga>*snore*..."])
      ShowText([""])
      ChangeState([0, 348, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Giga fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["kyoryuu_fc1", 0, 0, 2])
      ShowText(["\\n<Giga>Lost..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Giga is confused..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["kyoryuu_fc1", 1, 0, 2])
      ShowText(["\\n<Giga>Cruuush!"])
      ShowText([""])
      Script(["interrupt_skill(2993)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 349, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Elza>Haa! Fuu!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Elza is training in secret..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Elza>Ahahaha...♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Elza is dancing and singing happily..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["monk_sucubuss_fc1", 1, 0, 2])
      ShowText(["\\n<Elza>Ufufu..."])
      ShowText([""])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Elza>You can have this present!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Elza presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([385, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[385]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["monk_sucubuss_fc1", 0, 0, 2])
      ShowText(["\\n<Elza>Hmph!!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 350, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>I also like this..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["monk_demon_fc1", 2, 0, 2])
      ShowText(["\\n<Annie>I'm withdrawing for now!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Annie ran away!\n...But she didn't know the way, and soon came back."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>Haa! Sei!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Annie is training in secret..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>This is a present."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Annie presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([393, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[393]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["monk_demon_fc1", 0, 0, 2])
      ShowText(["\\n<Annie>Haa!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 351, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["scylla_s_fc1", 0, 0, 2])
      ShowText(["\\n<Cecile>Ufufu..."])
      ShowText([""])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["scylla_s_fc1", 2, 0, 2])
      ShowText(["\\n<Cecile>Oh I'm so busy, busy..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cecile is cleaning the surroundings..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["scylla_s_fc1", 0, 0, 2])
      ShowText(["\\n<Cecile>Now, let's do our best! ♪"])
      ShowText([""])
      Script(["interrupt_skill(3300)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["scylla_s_fc1", 0, 0, 2])
      ShowText(["\\n<Cecile>Please have this meal..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cecile presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([373, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[373]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["scylla_s_fc1", 0, 0, 2])
      ShowText(["\\n<Cecile>Pardon the tentacles..."])
      ShowText([""])
      Script(["interrupt_skill(2789)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 352, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["vouivre_fc1", 2, 0, 2])
      ShowText(["\\n<Vivi>Calm down, my dark half...!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vivi is playing by herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["vouivre_fc1", 0, 0, 2])
      ShowText(["\\n<Vivi>Now, count your sins!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vivi is playing hero..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["vouivre_fc1", 0, 0, 2])
      ShowText(["\\n<Vivi>I'm juggling!"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vivi is juggling!\n...But nobody is watching her."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["vouivre_fc1", 0, 0, 2])
      ShowText(["\\n<Vivi>I'll give you this♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Vivi presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([450, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained Chi Pa Pa!!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["vouivre_fc1", 0, 0, 2])
      ShowText(["\\n<Vivi>Ahaha!"])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 353, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Irma>............"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Irma makes a sidelong glance...\nHowever, it appeared to be more like a glare!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Irma>I wonder if an ice age will truly arrive soon..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Irma is complaining to herself..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Irma>Do...do your best..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Irma is cheering for everyone!\n...But nobody heard her."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["icemaze_fc1", 0, 0, 2])
      ShowText(["\\n<Irma>I'll give you this."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Irma presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([424, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[424]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["icemaze_fc1", 2, 0, 2])
      ShowText(["\\n<Irma>Ha...hachoo!"])
      ShowText([""])
      Script(["interrupt_skill(3075)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 354, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Knoot>Cold..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Knoot is complaining about the cold..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Knoot>Warm..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Knoot is warming herself with a hot water bottle..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Knoot>Good night..."])
      ShowText([""])
      ChangeState([0, 354, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Knoot fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Knoot>Delicious..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Knoot presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([390, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[390]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
      ShowText(["\\n<Knoot>Fuuu..."])
      ShowText([""])
      Script(["interrupt_skill(3075)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 355, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angels>*stare*..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Angels make sidelong glances...\nHowever, they appeared to be more like glares!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angels>I want to sleep soon..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Angels are staring blankly..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angels>This is a message to Ilias..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Angels are doodling on the ground..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angels>We grant you this blessing..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Angels present a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([301, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain an \\ii[301]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["angels_fc1", 0, 0, 2])
      ShowText(["\\n<Angels>Haaa!!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 356, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["trinity_fc1", 3, 0, 2])
      ShowText(["\\n<Trinity>Let us replenish our holy power..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Trinity are eating some food they stole..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["trinity_fc1", 3, 0, 2])
      ShowText(["\\n<Trinity>Let us depart to a world of pleasure..."])
      ShowText([""])
      Script(["interrupt_skill(1658)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["trinity_fc1", 3, 0, 2])
      ShowText(["\\n<Trinity>The light of the Goddess..."])
      ShowText([""])
      Script(["interrupt_skill(1636)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["trinity_fc1", 3, 0, 2])
      ShowText(["\\n<Trinity>We shall give you this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Trinity presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([423, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[423]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["trinity_fc1", 3, 0, 2])
      ShowText(["\\n<Trinity>Ilias, grant us your protection..."])
      ShowText([""])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 357, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["uranus_fc1", 0, 0, 2])
      ShowText(["\\n<Uranus>Is there anything to feast upon...?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Uranus is eating some food she stole..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["uranus_fc1", 1, 0, 2])
      ShowText(["\\n<Uranus>It is also important to enjoy ourselves..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Uranus is dancing and singing happily..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["uranus_fc1", 0, 0, 2])
      ShowText(["\\n<Uranus>Let me sleep a little..."])
      ShowText([""])
      ChangeState([0, 357, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Uranus fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["uranus_fc1", 1, 0, 2])
      ShowText(["\\n<Uranus>Would you like to eat this...?"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Uranus presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([312, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[312]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["uranus_fc1", 0, 0, 2])
      ShowText(["\\n<Uranus>Let's exercise a little..."])
      ShowText([""])
      Script(["interrupt_skill(2695)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 358, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["erisiel_fc1", 0, 0, 2])
      ShowText(["\\n<Eliciel>A sweet fragrance..."])
      ShowText([""])
      Script(["interrupt_skill(2921)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["erisiel_fc1", 1, 0, 2])
      ShowText(["\\n<Eliciel>Ufufu..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eliciel flashes a sweet smile!\n...But nothing happened."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["erisiel_fc1", 0, 0, 2])
      ShowText(["\\n<Eliciel>I want to transform into a flower of paradise..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eliciel hid somewhere!\n...But nobody tried to find her."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["erisiel_fc1", 0, 0, 2])
      ShowText(["\\n<Eliciel>Please eat this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Eliciel presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([303, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain a \\ii[303]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["erisiel_fc1", 0, 0, 2])
      ShowText(["\\n<Eliciel>I'll clear them out..."])
      ShowText([""])
      Script(["interrupt_skill(2904)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 359, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["cupid_fc1", 0, 0, 2])
      ShowText(["\\n<Cupi>Ufufu...♪"])
      ShowText([""])
      Script(["interrupt_skill(3296)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["cupid_fc1", 0, 0, 2])
      ShowText(["\\n<Cupi>Let's pray...♪"])
      ShowText([""])
      Script(["interrupt_skill(3302)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["cupid_fc1", 0, 0, 2])
      ShowText(["\\n<Cupi>I want to take a naaap♪"])
      ShowText([""])
      ChangeState([0, 359, 0, 11])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cupi fell asleep..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["cupid_fc1", 0, 0, 2])
      ShowText(["\\n<Cupi>This kid is my friend! ♪"])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Cupi presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([450, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Obtained Chi Pa Pa!!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["cupid_fc1", 0, 0, 2])
      ShowText(["\\n<Cupi>Ahaha..."])
      ShowText([""])
      Script(["interrupt_skill(3295)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 100, 0, 360, 0])
    ConditionalBranch([1, 11, 0, 1, 0])
      ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
      ShowText(["\\n<Victoria>Haa...!"])
      ShowText([""])
      Script(["interrupt_skill(3292)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
      ShowText(["\\n<Victoria>I do not neglect my training..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Victoria is training in secret..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
      ShowText(["\\n<Victoria>*stare*..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Victoria makes a sidelong glance...\nHowever, it appeared to be more like a glare!"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
      ShowText(["\\n<Victoria>I will give you this..."])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Victoria presents a gift!"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([363, 0, 0, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["You obtain some \\ii[363]!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
      ShowText(["\\n<Victoria>Let's go...!"])
      ShowText([""])
      Script(["interrupt_skill(3294)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Empty([])
